This project was done to push myself to create a model as accurately and realistically as possible.
For this project I modeled in Blender, materialized in Adobe Substance Painter, and rendered in Adobe Substance Stager.
I also used Adobe Illustrator and Adobe Substance sampler to create many of the patterns and materials that were used.
I chose the Nike Air Zoom Generation because it has always been one of my favorite shoes.
Real shoe:





Blender Wireframe:


3D model:












Thanks for viewing!