This project was done to push myself to create a model as accurately and realistically as possible. 
For this project I modeled in Blender, materialized in Adobe Substance Painter, and rendered in Adobe Substance Stager.
I also used Adobe Illustrator and Adobe Substance sampler to create many of the patterns and materials that were used.


I chose the Nike Air Zoom Generation because it has always been one of my favorite shoes. 
Real shoe:
Blender Wireframe:
3D model:
Thanks for viewing!

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